by gaia | Nov 3, 2015 | Help
If you create small objects with disconnected sub-meshes, then you often get errors labelled as MAV_BLOCK Error when you try to upload your mesh to Second Life. The image aside gives a nice example of a single object that is made of many smaller disconnected...
by gaia | Nov 3, 2015 | Help
by gaia | Nov 1, 2015 | Help
You can change the Gender of the Avastar character as follows: Select the Avastar Armature Open the Data Properties Tab in the Properties window: locate the Gender Selector and enable “Male” Your final result will look like this: Note: You can switch the...
by gaia | Nov 1, 2015 | Help
Join Avatar Parts Joining parts of a mesh will make all parts belong to one single object. Select all objects that you want to join. Here i have selected the Head, the upper body and the lower body of a frozen version of the Avastar character: Note: You can select...
by gaia | Oct 13, 2015 | Help
The Material Presets Cheat Sheet start Blender in the 3D View: add -> Avastar in the properties: move to Object Properties Select a Material Preset in the Material Editor: setup materials Is Avastar installed ? Need to get started with Blender ? Blender docu is in...
by gaia | Oct 13, 2015 | Help
Selecting a Material Preset Whenever you create a new Avastar character, the Blender default Material (light grey, with white specularity) is assigned to all of the created Objects. Thus the character is seen with a light grey surface. And you can assign your own...