Copy Bone Weights

The Weight copy tool is used to copy the mesh weights from sibling meshes and from other bones within the mesh skeleton (rig). Actually we support Weight copy at 3 different places: 1.) While attaching a Mesh During parenting a mesh to an Avastar rig you can enable an...

Armature Info

Armature Info If you have projects made with older versions of Avastar then it is likely that the armature is no longer compatible with the newest Avastar release Note: The Armature Info Panel shows the version difference between your Armature (in the example My Rig...

Mesh Info

Mesh Info [PS Showtime url=”http://blog.machinimatrix.org/wp-content/uploads/2012/08/map_mesh_info.png”] The Mesh Info panel exposes details of the selected Mesh Objects like Vertex count and Triangle count, etc. The tool also makes some very basic checks...

Rig Transfer Tool

[PS-Youtube id=”PM_ucKgwBSQ” w=”320″ h=”206″] The Rig Transfer tool has been added as a convenience tool for users who have to reopen old Projects with newer Avastar versions. Also users who want to migrate from the simple SL rig to...

Vertex Tools

Avastar Tools [PS Showtime url=”http://blog.machinimatrix.org/wp-content/uploads/2014/09/map_avastar_tools.png”] The Avastar Tools Panel is sort of a does not fit anywhere else container. You find the Avastar Tool Panel in the Tool Shelf, in the Avastar...

Rebake UV

Rebake UV Layout Second Life uses an automated Rewrap to improve the Character look after its shape has been modified. Unfortunately this automation does not apply to Custom Mesh characters as well.Avastar’s Rebake UV Layout is a similar function. However the...